Plugin for the amazing AddOn Cell that adds various unit frames.
Simply head into the Layouts tab in Cell to start customizing your frames.
- Player
- Target
- TargetTarget
- Focus
- Pet
- Boss
The widget/indicator system differs from the original Cell, and as such won't support native indicators.
Most of the common indicators are supported, but it's still a work in progress.
Health Text, Power Text and Custom Text supports custom formats, expressed as tags.
These can be combined in any order to create the desired format.
[curhp:short] | [curhp:per]to produce120k | 100.00%.[curhp]/[maxhp]to produce80000/120000.
There is also support for conditional prefixes and suffixes. Simply add a > or < before or after the tag and the text preceding or following the tag will be used as the prefix or suffix respectively. Only showing when the tag is active.
[target< «] [name]to produceSylvanas Windrunner « Bob.[name] [» >target]to produceBob » Sylvanas Windrunner.
Write /cuf tags in the chat to see a list of all available tags.
Feel like a useful tag is missing, or simply have a niche request? Feel free to make a feature request or even a PR!
You can also create your own custom tags on the fly via snippets.
Check out https://github.com/Krealle/Cell_UnitFrames/blob/master/Snippets/AddCustomTag.lua for an example.
Click-Casting is fully supported, and can be toggled on/off on a per-unit basis.
This plugin fully supports Cell's snippet system!
These two Callbacks can be used with Cell:RegisterCallback()
CUF_AddonLoaded - Fired when the addon is fully loaded, before Frames & Widgets are initialized.
CUF_FramesInitialized - Fired when all Frames & Widgets are initialized.
Check out https://github.com/Krealle/Cell_UnitFrames/tree/master/Snippets for example usage.
This plugin provides custom API that can be used to easily perform various actions.
Check out https://github.com/Krealle/Cell_UnitFrames/tree/master/API for further documentation.
Please report any issues or feature requests over on GitHub.
Want to help translate the AddOn? Head over to CurseForge.