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Releases: ingur/raylib-starter

v0.7

21 Aug 08:30

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  • added configurable prebuild/postbuild/postpackage hooks (per platform)
    • default linux target prebuild hook for creating a launcher script has been added
  • added placeholder texture

Full Changelog: v0.6...v0.7

v0.6

02 Aug 13:47

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  • simplified wrapper code

v0.4

30 Jul 22:35

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Changelog:

  • updated luaJIT to latest version, reduced min glibc version to 2.14

v0.3

26 Apr 23:30

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  • Added improved filesystem module:
    • Supports file saving in virtual file system
    • Supports fallback to default filesystem

Note: filepaths are not offset based on executable path yet

Full Changelog: v0.2...v0.3

v0.2

26 Apr 14:03

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Changelog:

  • Completely reworked from scratch
  • Updated raylib version to latest (v5.5)
  • Added LuaJIT bindings to enable full game development using lua
    • Removed web target (LuaJIT currently does not support it)
  • Added automatic configurable asset packing using zipfiles (using miniz):
    • used as a virtual filesystem for all file loading operations