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Also, inducer/meshmode#70 is currently running a CI with this branch, so that should hopefully scream if this managed to change the order in weird ways. |
inducer
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Nov 11, 2020
inducer
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Nov 11, 2020
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Thanks! This is much nicer than the crappy process by which I obtained the original node tuples. LGTM aside from my one comment.
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Thanks! |
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This adds all the complete high-order elements supported by gmsh (for triangles, tets, quads and hexes at least).
The triangle and tet node tuples all match for the orders that were already there.
The quads and hexes are not the same though and I'm not sure if that changed in some gmsh version or was always off. The new node tuples fix the hex mesh generation I was seeing in meshmode here.