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Sam P Gallagher-Bishop edited this page Dec 4, 2013 · 1 revision

Here's a timeline for SLIME

  • Create users an x,y point and a level.
  • Create the fullscreen canvas to draw everything on. (I would love to use asm.js for this, I haven't used that before)
  • Ping the server with the user position, and return with a list of nearby objects positions speed this up as much as we can
  • Create the overlay tying everything to the user object

TESTING ROUND, expecting to reach this point by Friday Dec 6

to be continued...

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