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iMotions VIVE OpenXR Unity Plugin

This Unity plugin simplifies the process of exporting eye-tracking data and in-app recordings for integration with the iMotions research platform.

✅ Features

  • ✅ Captures eye-tracking data from VIVE headsets using VIVE OpenXR SDK
  • ✅ Records in-app footage using AVPro Movie Capture (Free Trial supported)
  • ✅ Automatically formats and saves data for iMotions ingestion
  • ✅ Designed for Android builds (e.g. VIVE Focus 3)

📂 Export Location

All exported files are saved to the following path on the Android device:

storage/Android/data/<your.app.package.name>/files/imotions/

📌 Note: This location is accessible via adb pull or through device file explorers with proper permissions.

📦 Installation and Usage

  • Unity version 2022.3 or higher (fully tested on 2022.3.40f1)
  • Build settings platform set to Android
  • Inside Unity go to: "Window/Package Manager"
  • Click the "+" sign on top left upper corner
  • Then "Add package from git URL"
  • Paste "https://github.com/imotions/iMotions-UnityPlugin.git#vive"

Follow the iMotions-Unity-Plugin_vVive Doc for step by step process.

📝 Licensing

This plugin includes third-party components. See Third Party Notices.md for license details.

Support

If you contact iMotions support we can help you with:

  • Advice on how the Unity plugin can be useful for your research goals and study design
  • Troubleshooting specific problems with the plugin

Unfortunately we do not have the resources to help you with:

  • Learning programming
  • Setting up your computer for software development
  • Debugging your programs
  • Untangling AI-generated code that does not work

If you need this type of help we recommend finding a colleague or graduate student with some programming knowledge to assist you instead.

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