Skip to content

Releases: ihsoft/TimberbornMods

Automation v0.12

11 Jan 04:15

Choose a tag to compare

  • Experimental version for Update 5.
  • [Fix #22] Mod doesn't work in Timberborn 0.5.6.3.

Automation v0.11

16 Dec 01:42

Choose a tag to compare

Automation v0.11 Pre-release
Pre-release
  • Experimental version for Update 5.
  • [Fix #21] Mod doesn't load in Timberborn 0.5.5.0.

SmartPower v1.6

09 Dec 06:02

Choose a tag to compare

SmartPower v1.6 Pre-release
Pre-release
  • [Fix #20] Fix crashes on game load in Timberborn 0.5.4.2.

Automation v0.10

09 Dec 06:27

Choose a tag to compare

Automation v0.10 Pre-release
Pre-release
  • Experimental version for Update 5.
  • [Fix #19] Mod doesn't load in Timberborn 0.5.4.2.

SmartPower v1.5

06 Dec 07:24

Choose a tag to compare

SmartPower v1.5 Pre-release
Pre-release
  • Experimental version for Update 5.
  • [Fix #18] Fix crashes on Timberborn 0.5.4.0.

TimberCommons v1.3

11 Nov 04:27

Choose a tag to compare

  • [Fix #17] Support contaminated water (Update 5).
  • This version is not compatible with Update 4.

TimberCommons v1.2

01 Oct 02:59

Choose a tag to compare

  • [Fix #15] Support new water simulation logic in Update 5.

SmartPower v1.4

28 Aug 05:21
131bc73

Choose a tag to compare

  • [Fix #8] Optimize UI fragments handling.

Automation v0.9

01 Oct 01:00
131bc73

Choose a tag to compare

  • Fixed to support Update 5.
  • The start of a badtide season is not considered as a drought start in the weather automations.

Automation v0.8

27 Aug 23:08
0c6d78a

Choose a tag to compare

Automation v0.8 Pre-release
Pre-release
  • Better checking logic for the characters on the detonated dynamite. Now checking an area of 5x5.
  • Fix a bug in the dynamite drilldown tool that resulted in not placing extra dynamites in some cases.