Enemy Script created with Inheritance, ScipatableObjects and Finite S…#9
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icefirewater wants to merge 1 commit intomainfrom
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Enemy Script created with Inheritance, ScipatableObjects and Finite S…#9icefirewater wants to merge 1 commit intomainfrom
icefirewater wants to merge 1 commit intomainfrom
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…tate Machine. So we can add different types of Enemies with different behaviour with different States (move, idle, attack, jump and so on).
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Here we have used Finite State Machine for different states Enemy will be transitioning with the help of Inheritance, ScriptableObjects and principle of OOPs.