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iantutunaru/README.md
  • 👋 Hi, I’m @iantutunaru
  • 👀 I’m interested in software development, particularly game development. My passion lies in creating quality products and expanding my knowledge.
  • 🌱 I’m currently learning advanced code patterns to enhance the quality of my code. I'm also keen on improving my skills in C# and Java and diving deeper into the latest software development trends and technologies.
  • 📫 How to reach me: The best way to connect with me is via email at iantutunaru@gmail.com or through my LinkedIn profile.
  • ⚡ Fun fact: I have started my game/software development journey by developing mods for Myth II and Warcraft 3.

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  1. frogxel frogxel Public

    Welcome to Frogxel, a dynamic Unity-based game where up to 4 players compete for the highest scores on a randomly generated maps. Inspired by the classic game "Frogger", but with modern mechanics s…

    ShaderLab 2

  2. nextbot-player-controller nextbot-player-controller Public

    The NextBot Player Controller is designed to provide a robust and dynamic movement system for a collaborative game project. It integrates various advanced movement features such as sliding, wall ru…

    C# 1

  3. power-cut power-cut Public

    PowerCut is an Android application designed to help users manage and reduce their household energy consumption. By enabling the tracking and scheduling of electrical device usage, PowerCut aims to …

    Java 1