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- add 'def getSprite()' in Ghost.py to change skin during super mode
- move 'getMovements()' to Toolbox.py
- add 'def moveHalf()'
- super mode : ghost goes 2 times slower - 'def animation()' split in 2 functions 'genSprites()' and 'animation()' which needs to be call at each frame
…has been moved in Sprites.py, animation() is now 2 functions
…oveNoPath(), moveBase(), exitBase(), reset()
…e, add setFruit(f)
…man and ghosts to move(), delete outOfBounds()
ZynoXelek
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Jun 28, 2023
ZynoXelek
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Jun 28, 2023
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Lots of changes indeed but seems good for me.
inserted from commit 'merge main into more-changes'
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Maybe we should wait for @Laudut to review as well before squashing. |
ZynoXelek
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Jul 5, 2023
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add comments
simplify code
more "class-friendly"
some changes
please read CHANGELOG.markdown via github