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Releases: iMrShadow/TelltaleToolKit

0.1.0

30 Sep 20:17

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This is the first alpha release of the library. The API is currently unstable and buggy. If you run into any issues, please open an issue.

Changelog

Added

  • .ttarch and .ttarch2 extractors for all games which do not use Oodle compression. The extractors do not automatically decrypt Lua files.
  • Initial support for the following file formats: .aam, .amap, .anm, .aud, .chore, .d3dmesh, .d3dtx, .dlg, .dlog, .dss, .font, .imap, .landb, .lanreg, .lang, .langdb, .langres, .ldb, .locreg, .look, .note, .overlay, .ptable, .prop, .rules, .save, .scene, .skl, .style, .tmap, .vox, .wbox. Currently most serializers are unfinished and unreliable, especially in writing mode. Over time, they will get polished and refined.
  • Registration system for types, metaclasses, type serializers and game descriptors (game configurations).