fix (crit): include backup_moves check in getMoveDetails() to force crit toggle UI active#5
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ghostyboyy97 wants to merge 1 commit intohzla:decompfrom
Open
fix (crit): include backup_moves check in getMoveDetails() to force crit toggle UI active#5ghostyboyy97 wants to merge 1 commit intohzla:decompfrom
ghostyboyy97 wants to merge 1 commit intohzla:decompfrom
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…rit toggle UI active
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Emerald Imperium - Inteleon w/ Snipe Shot (+2 crit stage) and Scope Lens (+1 crit stage = guaranteed crit) was showing crit damage correctly, but the crit toggle in the move UI was not set to active like for other guaranteed crit moves. There might be a better place in the calc process to force the toggle on for cases like this, but this should help catch any cases like that.