image: pass size to CImage for SVG rendering #949
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SVG images failed to load with the error "loading svg: invalid size" because hyprlock was not passing the configured size to hyprgraphics'
CImageconstructor.Unlike raster formats, SVG requires a target render size since it's vector-based. The
CImageclass has a two-argument constructorCImage(path, size)for this, butgetCairoSurfaceFromImageFile()was only using the single-argument constructor, resulting in a 0x0 render target.This fix passes the image widget's configured
sizeparameter through the preload request props torenderImage(), which then forwards it togetCairoSurfaceFromImageFile().Caveats
This PR probably should not be merged for the following reasons:
sizeoption is not well-suited for SVG rendering - SVGs are rendered as square (size × size), ignoring intrinsic aspect ratiowidth/heightoptions and querying intrinsic SVG dimensions from librsvgSubmitting this as a reference for the issue and as a potential stopgap if needed.
Fixes #940