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Basically the same software, but with SignalR and BassFX support that enable you play sounds with tweaked pitch and tempo effects. Auto update is disabled. (code commented out)

The macOS version has not been tested at the moment.

To do

  1. Log who played what sound
  2. UI: Let user play certain sound by typing commands. (with custom mapping)
  3. bassFx binary for macOS

How to build

  1. Modify RuntimeIdentifier in AmplitudeSoundboard.csproj, to select the target platform: win-x64, linux-x64, osx-x64
<PropertyGroup>
  <!--<RuntimeIdentifier>osx-x64</RuntimeIdentifier>-->
  <!--<RuntimeIdentifier>win-x64</RuntimeIdentifier>-->
  <RuntimeIdentifier>linux-x64</RuntimeIdentifier>
</PropertyGroup>
<PropertyGroup>
  <DefineConstants Condition="'$(RuntimeIdentifier)' == 'win-x64'">$(DefineConstants);Windows</DefineConstants>
  <DefineConstants Condition="'$(RuntimeIdentifier)' == 'osx-x64'">$(DefineConstants);MacOS</DefineConstants>
  <DefineConstants Condition="'$(RuntimeIdentifier)' == 'linux-x64'">$(DefineConstants);Linux</DefineConstants>
</PropertyGroup>
  1. Build

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AmplitudeSoundboard, but with SignalR and BassFx support.

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