I specialize in developing applications and websites, with additional experience in game development and modifications.
In my free time, I work on "NET Online", a project built on the IX-Ray Engine.
| # | Organization | Position | Period |
|---|---|---|---|
| 1 | Tolyatti Polytechnic College | Programmer | August 2024 - October 2024 (Raising) |
| 2 | Tolyatti Polytechnic College | Web Development Teacher | September 2024 - Present |
| 3 | Tolyatti Polytechnic College | System Administrator | October 2024 - Present |
| 4 | Tolyatti Polytechnic College | Technical Lead, Microprocessors Lab | January 2025 - September 2025 |
| 5 | EST Siberia | Co-founder | March 2025 - Present |
| # | Language | Desc |
|---|---|---|
| 1 | C | ARM-based microcontollers & microprocessors |
| 2 | C++ | Sort of |
| 3 | C# | CRUD Applications on WinForms & WPF |
| 4 | PHP | Basic & Symfony |
| 5 | JavaScript & NodeJS | full-cycle CRUD (Application & API) |
| 6 | Lua | - |
| 7 | MySQL & Transact-SQL | - |
| 8 | QSP | Creating modular systems for quests |
| # | Engine | Project | Desc |
|---|---|---|---|
| 1 | IX-Ray Engine | NET Online | UI/UX, Gamemodes (TDM-Modes), Improving the UI system (Support for all resolutions and ratios, adaptive interface) |
| 2 | Unity | Marshmallow Stories (Temporarily abandoned) | All Textures, All Models, Programming, Game Design |
| 3 | Quest Soft Player | An unannounced quest | Full-fledged timestamp operation, implementation of modules and a common database of subjects and localization |
| # | Photo & Paint | Vector | 3D | Web |
|---|---|---|---|---|
| 1 | Photoshop | Illustrator | 3Ds Max | Figma |
| 2 | Krita | Blender | ||
| 3 | Substance Painter |