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Hunting Game

Politecnico di Milano Computer Graphics

Harry Foley & Marcello Grati

Grade Awarded: 30/30 Cum Laude

Simple 3D animal hunting game in Vulkan.

The goal of the game is to hunt all of the animals inside of the map in the time given. The user is free to roam around the map, trying to find them all and shooting at them with its rifle. Aiming can be done with or without a scope, and during the night a torch can be activated to improve the visibility

Features

  • Custom shaders implementing Blinn-Phong, Oren-Nayar, Normal Mapping and Sky Box techniques
  • Collision Detection
  • Ray-Sphere Intersection for Shooting Mechanics
  • Birds flying in flocks using boid swarms

Note: Files inside Modules folder are taken from the Computer Graphics course

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Hunting Game made with Vulkan

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