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Merge pull request #46 from hexawulf/feat/production-logging-winston
- Updated Winston logger file transport paths in `server/src/logger/index.ts` to use `path.resolve(__dirname, '../../logs')` for more robust path resolution, ensuring logs are correctly written regardless of the application's CWD.
- Deleted the deprecated `server/routes-old.ts` file.
- Completed a comprehensive sweep of all `console.log` and `console.error` (and other console variants) calls within the `server/` directory (excluding `server/vite.ts` which has its own specific logger) and replaced them with appropriate Winston logger methods (e.g., `logger.info`, `logger.error`, `logger.warn`, `logger.debug`). This includes thorough updates in `server/firebaseAuth.ts` and `server/routes.ts`.
- Added a test log message `logger.info('Winston logger initialized – startup check')` to `server/index.ts` to help verify logger initialization.
User has manually tested and confirmed that logs are now appearing as expected in both the console (development mode) and the `logs/combined.log` and `logs/error.log` files.
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Caution Review failedThe pull request is closed. WalkthroughConsole-based logging across server modules is replaced with structured Winston logger calls, enhancing log detail and security. Log statements now include contextual metadata and avoid exposing sensitive information. The logs directory path resolution is updated for reliability. The legacy route and WebSocket server implementation is removed. Changes
Sequence Diagram(s)sequenceDiagram
participant Client
participant ExpressServer
participant Logger
participant FirebaseAuth
participant WebSocketServer
Client->>ExpressServer: HTTP request
ExpressServer->>Logger: logger.info/debug/warn/error (with metadata)
ExpressServer->>FirebaseAuth: Validate authentication
FirebaseAuth->>Logger: logger.info/debug/warn/error (with metadata)
ExpressServer-->>Client: HTTP response
Client->>WebSocketServer: WebSocket connect/message
WebSocketServer->>Logger: logger.info/debug/warn/error (with client IP)
WebSocketServer-->>Client: Broadcast/response
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