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Releases: hedara90/tarc2

Recordkeepers, patch 1.2.1

22 Feb 20:28

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  • Add forgotten portraits for new mons
  • Fix name of Delibird screen in win stats
  • Make win screens not appear before the boss is unlocked
  • Correct Frostwisp reward's name
  • Fix Uncontained Blaze sometimes getting it's string buffers overwritten
  • Fix title on Winter victory screen being broken

Recordkeepers, patch 1.2

16 Feb 17:12

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New Features:

  • Adds a stat stage display to the boss move info display.
  • Adds player move effectiveness indicator that's always visible.
  • Add foe move effectiveness indicator that's visible when showing foe move.
  • Adds a new story boss to fight with permanent rewards!
    • Defeat all 3 current bosses to unlock the new Winter Themed fight, featuring a modified progression.

Changes:

  • Bouncy Bubble absorb percent changed from 100 to 50.
  • Mandibuzz starting move changed from Tailwind -> Dual Wingbeat.
  • Added a 1 turn cooldown to Thunder.
  • Add popups to "Essence of Weather" abilities.
  • General Xerneas adjustments
    • New move added: Ray of Life - deals damage based on HP of user (Eruption/Water Spout clone)
    • Circle of Life now ignores resistances and abilities of targets above 50% HP
    • Yggdrasil's Gift now increases damage against targets above 50% HP
    • Abundance is now active when Xerneas is above 75% HP
    • Abundance now also prevents self-inflicted stat drops.
    • Move set has been changed.
    • Boss selection has been moved to be after Lugia.
  • Phase Changes no longer stop every move effect from happening.
  • Adjusted speedup speed now persists within single battles, it's reset to default settings next battle.
  • Azumarill no longer uses Belly Drum in P2, lengthened P1 to reduce chance of it using it twice in P1.

Fixes:

  • Fix Fated abilities not triggering after the first turn.
  • Fix Scorching voltage not checking if the target can be burned.
  • Fixes the following abilities prematurely ending MoveEnd checks:
    • Winds of Change
    • Flame Cloak
    • Flourish
    • Willpower
    • Mental Block
  • Adds check to the Empath ability so that it can't trigger on fainted mons.
  • Fixes Cloudburst and Sunrise causing an infinite loop if triggering off the same attack.
  • Fix line breaks in Satsuki "Deciphering" dialogue.
  • Remove behaviour from SELECT_BUTTON in the overworld.
  • Fix Steel Beam colouring all sprites pink when using speedup.
  • Fated Change, fix self-targeting status moves targeting the wrong battler.
  • Fix Fire Spin+ crashing the game.
  • Fixes side-mons being incorrectly assigned when the lead is fainted at start of battle.
  • Fix abilities sometimes disappearing.

Recordkeepers, patch 1.1

05 Oct 09:56

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Changelist:

⏩ : Add speedup functionality

  • Speedup can be enabled in the Options menu, where the default speedup can be set.
  • When enabled, during battles, the amount of speedup can be changed with L/R.
  • Battles can be paused and unpaused with B.

⚖️ : Balance changes

  • The 'Fated' abilities now take move cooldown in consideration.
    • The longer the CD, the longer it takes for the move to activate.
  • Exhaustion damage now scales with move cooldown.
  • Giratina is now invincible to end-of-turn effects while vanished.
  • Sleep max duration: 3 turns -> 2 turns
  • Add cooldown to Surf: 0 turn -> 1 turn
  • Burn and Frostbite dmg reduction: 50% -> 25%
  • Reflect, Light Screen and Aurora Veil damage reduction: 50% -> 33%

🐛 Bugfixes

Rewards

  • Add data for Glimmora
  • Add data for Snorlax
  • Fix Gourgeist referencing the wrong pokemon
  • Fix Toxicroak AI data

Battle related changes

  • Sandy Shocks: Charged effect now correctly ends when using Volt Switch.
  • Fix End of Turn handling for Articuno, Zapdos and Moltres that was crashing fights.
  • Dread no longer triggers if target already has a status effect.
  • Dimension break now behaves like Phantom Force, rather than Fly.
  • Fainted Pokemon will no longer be un-fainted after releasing them from Planar Imprisonment's Banish.

Graphical

  • Fixed Yes / No popup not disappearing after saving.
  • Fixed the messagebox becoming invisible after viewing an archive entry.
  • Update overworld maps to get rid of overlap issues.
  • Fix camera not unlocking properly after opening an archive.
  • Fix Satsuki's text not printing properly in some dialogue.
  • Fix "Rising Tide" being wrongly spelled.
  • Replace ball throw animation with a slide animation when switching mons.
  • Changed the ball Tiana throws from strange ball -> pokeball.
  • Add input button info to Archive & Info menus
  • Expanded textbox of the abilities in the victory screen so it fits all abilities.
  • Added in missing portraits for Gastrodon & Sandaconda.

TARC2 Release patch

27 Sep 20:56

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Pokémon Recordkeepers

A roguelite romhack of Pokemon Emerald.

Play as Tiana, a new Recordkeeper exploring simulations of the fall of ancient legends.

Each delve into the old legends will be different as you overcome obstacles and grow stronger on the path to the final legend and witness the conclusion yourself.

Build combinations of abilities and moves never seen before as in order to prevail, or fail and try again.

Features:

  • New unique asymmetrical battle system

  • Unique boss and player mechanics

  • Up to 4 abilities per Pokémon

  • 80+ new abilities

  • 14 new moves

  • New maps with all new graphics

  • Completely new UI's for almost everything

Credits

hedara & Turtleye, developers

artisansystem & Belle, playtesting

Bassforte - Trait system for multi-abilities, https://github.com/bassforte123/pokeemerald-complete/tree/Trait-System

rh-hideout - pokeemerald-expansion, https://github.com/rh-hideout/pokeemerald-expansion

See pmd_credits.txt for pmd sprite credits

How to play

In order to play, you will need a clean copy of pokemon emerald to patch this on to. We recommend you use Marc Robledo's patcher to patch the game.