This sample project implements a tiny Hydra render delegate using NVIDIA's pre-built USD libraries. Using these libraries simplifies the development environment setup for USD-based applications and library development.
- Download the pre-built USD from https://developer.nvidia.com/usd#section-getting-started
- Extract and rename the folder to usd-xx.xx (matching the USD version)
- Update TARGET_CONFIG in CMakeLists.txt to match the usd-xx.xx folder name
This project is heavily inspired by https://github.com/paoloemilioselva/hdBadGL. The CMake files are largely copied from that project with minor customizations.