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Releases: graywolf336/Jail

Jail 3.0.0 Beta 5

30 May 21:17
543a862

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Jail 3.0.0 Beta 5 Pre-release
Pre-release

Changes since Beta 4

  • Added a command to update, verify, refresh, and clean signs on cells. #79
  • Added an api to get the build number, this way we can reference it in the future.
  • Added a password requirement on the broadcast of jailing, defaults to everyone. #54
  • Added the ability to show reason, jail, and cell to the broadcast messages. #53
  • Added tab complete to all the commands. #77
  • Added reloading the move protection listener, so the reload actually loads/disables it. #88
  • Added real support for different languages.
  • Changed cell names to be semi-sorted alphabetically. #80
  • Changed how we handle inventory when storing is set to false. Don't remove their inventory when they are unjailed and we don't store it. #57
  • Changed offline players jailing, don't allow jailing players unless they've played before (can be overwrote with -f). #82
  • Changed the jail api, see #72's comment for some details.
  • Changed jailing items, we run all jailing sync so that any api usage async won't cause problems. #73
  • Changed the format of the jail check command, thanks to stevoh6. #65
  • Changed the explanation of why the gamemode setting was problematic and give the available options. #73
  • Changed pretty time to be the default of the signs.
  • Fixed a sqlite issue which was preventing plugin from launching. #78
  • Fixed a sqlite error when deleting a cell. #89
  • Fixed an issue where cell data was being duplicated (or more) in the database. #74
  • Fixed an on load issue when the config didn't have four lines for the signs. #61
  • Fixed cell signs not updating when an offline player is jailed. #68
  • Fixed chests being selectable if trapped and regular were next to each other.
  • Fixed inventory not being stored in chests, trapped chests and chests work just fine now.
  • Fixed jail names being case sensitive. #76
  • Fixed jail sticks not putting players into cells. #68
  • Fixed pretty time not working with jailed forever time.
  • Fixed respawning after dying not placing players back into their cells when another plugin sets their respawn point. #55
  • Fixed time being added/subtracted from a player's time when they were jailed forever, resulting in them being able to get out. #69
  • Fixed transferring players who've never been on before not working. #83
  • Fixed signs disappearing after reloading the plugin. #67
  • Fixed signs not updating after transferring someone.
  • Fixed storage not changing when reloading the plugin, allows converting from one type to another. #75
  • Fixed subcommands of /jail being case sensitive.
  • Fixed the player inventory not being restored with 1.9 #112 and #113
  • Fixed jail record not working due to the switch to UUID's #99
  • Fixed inventory keep not working well different worlds and inventory management plugins #91 #100 #109
  • Fixed tab completion of usernames no longer working on the /jail command #117
  • Fixed jail stick health not being respected #120

This release was the third Jail v3.0 uploaded to Bukkit Dev.

Jail 3.0.0 Beta 4

22 Feb 05:34

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Jail 3.0.0 Beta 4 Pre-release
Pre-release

Changes since Beta 3

  • Added /jail vote. Jail Vote Wiki Page. #8
  • Added support for %prettytime% on signs, formats the time with 1h4m20s. #35
  • Added temporary help command, see the wiki for wip information: https://github.com/graywolf336/Jail/wiki/
  • Added the ability to set a prisoner's time with /jail time set [player] [amount]
  • Fixed updating signs throwing an error on Spigot. #36
  • Fixed incorrect permissions for /jail listcells. #39
  • Fixed some permissions not being included in jail.command.*. #38
  • Fixed teleport free not sending the prisoner to the correct world.
  • Fixed jailed players not being able to destory and place whitelisted blocks. #34
  • Fixed the plugin being loaded before the worlds, if using Multiverse-Core. #41
  • Fixed automatically jailing to open cells missing. #42
  • Fixed capital letters being ignore when creating cells. #47
  • Fixed some cells not being created when a chest wasn't defined. #46
  • Fixed not being able to jail someone for an infinite amount of time. #49

This release was the second Jail v3.0 uploaded to Bukkit Dev.

Jail 3.0.0 Beta 3

13 Feb 22:52

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Jail 3.0.0 Beta 3 Pre-release
Pre-release

Changes since Beta 2

  • Added support for sqlite storage
  • Add advanced update notifications, even for beta builds
  • Move cellcreate command to createcell
  • Fix an out of bounds exception when using old jail stick configurations
  • Make the timer async, this helps performance when you have a ton of prisoners
  • Lots of work on unit testing
  • Changed the encoding of the project in maven to utf8
  • Fixed the language system not copying over new values
  • Fixed confirmations not expiring, ever
  • Commands clear and clear force have been combined, use -f (-force) if you want to forcefully clear

This release was the first Jail v3.0 uploaded to Bukkit Dev.

Jail 3.0.0 Beta 2

15 Jul 06:34

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Jail 3.0.0 Beta 2 Pre-release
Pre-release

Changes since beta 1

  • Add a record entry when someone is jailed via a jail stick
  • Jail sticks now work (toggling on/off was disabled on accident)
  • Jail sticks can be configured to have a minimum amount of health a player needs before being jailed, as requested on this ticket.
  • Fixed only being able to use one jail stick in beta 1
  • Scoreboards are implemented, this time language is configurable and they can be turned off
  • Implemented jail pay
  • Added a command to toggle debugging in jail (will ask you to debug if you're reporting problems) /togglejaildebug
  • Implemented UUIDs and everything being based off them
  • Correctly reports how many jails, cells, and prisoners were loaded
  • Performance improvements on the player move protection and overall when there are hundreds of prisoners
  • Convert the old configuration
  • Convert the old data
  • Added a blacklist of items that can be stored when jailed (can be used as a filter when a player is jailed to remove specific items)
  • Don't try to measure the distance between two different worlds

This is still a beta release, but I feel this is pretty safe to use in production. I personally will be using it here shortly. When you run into problems, please report them here.

Jail 3.0.0 Beta 1

09 Mar 05:46

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Jail 3.0.0 Beta 1 Pre-release
Pre-release

Changes since alpha

  • MySQL storage is now a valid option for storage (#18)
  • MySQL data validation, basically if a cell or prisoner reference a jail which no longer exists they are removed
  • Fix a bug with not being able to unjail someone forcefully if they were in a cell (#17)
  • Add the record keeping system (#12)
  • Added Jail Sticks, format of them has slightly changed (#16)

Please do note that since this is the first beta release, it is expected that there are bugs. In the event you run into a bug, please report it here. The MySQL support is the major change in this release and any testing/benchmarking using that method is highly favorable.

Jail 3.0.0 Alpha

15 Feb 07:07

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Jail 3.0.0 Alpha Pre-release
Pre-release

This is a pre-release of Jail 3.0.0 and is an alpha version, this only contains flatfile saving and is also missing certain features which most people rely on. The roadmap for the next pre-release has support for MySQL and other things, this is to just get it out and tested more than I am able to test it.