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Alternate installation method#9

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vikasTmz wants to merge 2 commits intogodotengine:masterfrom
vikasTmz:master
Open

Alternate installation method#9
vikasTmz wants to merge 2 commits intogodotengine:masterfrom
vikasTmz:master

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@vikasTmz
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Probably more convenient than the existing method described in README.

with zipfile.ZipFile('io_scene_godot.zip', 'w', zipfile.ZIP_DEFLATED) as arch:
for filename in [
'__init__.py',
'export_godot.py']:

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Mixed tabs and spaces.

@Calinou
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Calinou commented Feb 20, 2018

Why not make io_scene_godot/ the root directory of this repository so that users can git clone it directly into their Blender's scripts/addons directory?

The README and other files would have to be moved to the io_scene_godot/ directory, but that shouldn't be a problem.

@rminderhoud
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rminderhoud commented Mar 8, 2018

Calinou - I actually prefer vikas's method. Someone comfortable enough to clone the repo is probably comfortable enough to just clone it somewhere else and then symlink to the io_scene_godot/ directory. Building a zip file for each release feels like an easier distribution model for non-technical users. (sort of related to #5)

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4 participants