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Copilot AI commented Jan 7, 2026

Identified and fixed performance bottlenecks across models and views affecting battery life and rendering efficiency.

Changes

  • TeaTimer: Reduced update frequency from 60Hz → 10Hz (6x fewer updates, sufficient for seconds-based display)
  • ProgressBar: Moved computed variable out of body{} to struct level—was being recreated on every render
  • Model properties: Removed trivial computed property wrappers from Tea, Cup, TeaSpoon, Temperature, Settings (160 lines eliminated)
  • Minor cleanups: Simplified TimePeriod.isPositive() logic, removed unused @Published var aaa, removed no-op withAnimation wrapper

Before

struct Tea: Codable {
    private var _teaName: String
    var teaName: String {
        get { return _teaName }
        set { _teaName = newValue }
    }
}

// ProgressBar.swift
var body: some View {
    var progress: Double {  // ❌ Recreated every render
        get { ... }
        set { ... }
    }
    GeometryReader { ... }
}

After

struct Tea: Codable {
    var teaName: String
}

// ProgressBar.swift
private var progress: Double { ... }
private func updateProgress(_ newProgress: Double) { ... }
var body: some View {
    GeometryReader { ... }
}

Net -160 lines, maintains existing functionality.

Original prompt

Identify and suggest improvements to slow or inefficient code


✨ Let Copilot coding agent set things up for you — coding agent works faster and does higher quality work when set up for your repo.

Copilot AI and others added 2 commits January 7, 2026 00:19
Co-authored-by: giulianorasper <26192272+giulianorasper@users.noreply.github.com>
Co-authored-by: giulianorasper <26192272+giulianorasper@users.noreply.github.com>
Copilot AI changed the title [WIP] Identify and suggest improvements to slow code Optimize timer frequency and eliminate redundant property wrappers Jan 7, 2026
Copilot AI requested a review from giulianorasper January 7, 2026 00:22
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2 participants