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2D-Physics Version 1.0 1/1/2014 by Robert Faulk

GENERAL
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-This is a simple 2D physics engine written in Java.

-Collision calculations are primarily based off of Randy
 Gaul's "How to Create a Custom 2D Physics Engine" series.
 However, the main loop, visual rendering, and overall
 structure are all original work.

FUTURE PLANS
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-Add friction and rotation

-Implement point mass gravitation

-Implement Coulomb's law charge interations

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A simple 2D physics engine written in java

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