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v1.0.20

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@github-actions github-actions released this 19 Feb 07:22
· 8 commits to master since this release

Full Changelog: v1.0.19...v1.0.20

Added

  • New Combustion Generator machine with full content support:
    • block, block entity, menu, screen, recipe, loot table, models, textures, and tags.
  • New Natural Portal Controller variant with full block/entity/menu integration.
  • Automatic Overworld village portal generation with persistent processed-village tracking.
  • New fluid pipe transport system:
    • ticking pipe block entity logic and in-world fluid rendering.
  • New portal connection error packet with direct controller UI feedback.
  • New tooltip registration system for mod content.

Changed

  • Portal opening now uses a dynamic EU cost model (instead of a fixed cost):
    • base cost starts at 1200 EU and scales with destination context.
  • Portal destination UI now displays per-destination open costs and lock/free states.
  • Rift Refiner now outputs internal Dark Matter fluid and auto-distributes it to connected systems.
  • Dark energy production/distribution flow was reworked for better machine-to-portal integration.
  • Client bootstrap now registers new menus, fluid render handlers, block entity renderers, and tooltip hooks.

Fixed / Improved

  • Improved portal registry reliability:
    • stale entry pruning, portal ID mismatch handling, and better persistence sync.
  • Better dark-dimension routing/target resolution during dialing.
  • Correct Dark Matter bucket item resolution in fluid code.
  • Updated block tool requirements and mineable tags for new machine blocks.

Localization, Visuals, and Docs

  • Expanded EN/FR localization for blocks, menus, GUI labels, costs, and tooltips.
  • Updated multiple machine and item textures (energy, fluid, and related assets).
  • README updated to describe the new dynamic portal opening cost behavior.