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For graphical interface, added support for wxWidgets 3.3; require minimum of wxWidgets 3.2.
Removed
The deprecated functions Game.read_game, Game.parse_game and Game.write functions have
been removed as planned. (#357)
Added
Implement GetPlays() (C++) and get_plays (Python) to compute the set of terminal nodes consistent
with a node, information set, or action (#517)
Implement GameStrategyRep::GetAction (C++) and Strategy.action (Python) retrieving the action
prescribed by a strategy at an information set
Tests for creation of the reduced strategic form from an extensive-form game (currently only
for games with perfect recall)
Implement Nodes collection as a member of GameRep, including a C++ iterator that
returns nodes in depth-first traversal order (#530)
Changed
Internally in C++ std::shared_ptr are now used to manage memory allocated for game objects. (#518)
The iteration order of a player's information sets, and of the members of an information set, now may
depend on the order of operations to build a game tree. The previous behaviour - ensuring sorting
by the order encountered in a depth-first traversal of the tree - can now be obtained by calling SortInfosets (C++) or sort_infosets (Python) on the game. (#483)