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Merge maint16_4 changes into master#670

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tturocy merged 3 commits intomasterfrom
maint16_4
Dec 4, 2025
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Merge maint16_4 changes into master#670
tturocy merged 3 commits intomasterfrom
maint16_4

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@tturocy tturocy commented Dec 4, 2025

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…tion set. (#619)

Due to a previous refactoring the GUI was not generating distinct
labels at new information sets created by drag-and-drop of the
player icon.  Instead, the label "1" was assigned to all actions.

This restores the correct behaviour.  Internally, the action generation
option has been refactored to be part of the game operation itself,
in anticipation of future developments on the rules on action labels.

Closes #618.
This fixes a regression introduced when moving to using `std::shared_ptr`
to handle reference-counting for game objects.

Fixes #625 and #647.
For mixed strategy profiles which are defined on trees, a behavior strategy profile
is computed and cached.  This was not correctly being
cleared when changing the strategy probabilities,
resulting in incorrect output.

Closes #616.
@tturocy tturocy merged commit 1cb87a4 into master Dec 4, 2025
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