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…indedInfosets; Augment the existing BuildInfosetParents() traversal to populate m_absentMindedInfosets that tracks all absent-minded information sets.
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Per off-line discussion, we're going to make absent-mindedness a property of information sets rather than games; changes for this are in progress. |
tturocy
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Nov 6, 2025
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Per discussion, we'll instead do absent-mindedness as a property of information sets.
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This has now been superseded by other lines of work. |
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Closes #578
This PR implements detection of absent-mindedness in extensive-form games, where a player can re-enter an information set on a single path of play.
Changes:
BuildInfosetParents()traversal to detect and record absent-minded information sets.IsAbsentMinded()in C++ and a correspondingis_absent_mindedproperty in Python, mirroring the logic ofIsPerfectRecall().