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Releases: furti/FreeCAD-ArchTextures

0.5: Bump Mapping Support

30 Jul 06:12

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Pre-release

New Features

  • Add Bump Map support to TextureManager

Improvements

  • Refactor texture config Task panel
  • Remove texmodel.REPLACE. So Phong shading is applied to textured objects

Documentation

  • Document supported image formats
  • Document bump mapping

0.3: 360 degrees panorama

28 May 17:10

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Pre-release

New Features

  • Add support for 360 degrees panorama

Bugfixes

  • Fix SkyOverlap problems
  • Remove prebuild textureconfig from tutorial

ArchTextures 0.2

19 Nov 15:10

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New Features

  • The EnvironmentConfig can be moved in the Z direction

Bugfixes

  • The size of the ground plane updates now when the geometry of the EnvironmentConfig changes
  • Fixed a error when using the EnvironmentConfig in Py2 Builds (Now the geometry is displayed but the texture mapping is still not right)

ArchTextures 0.1

16 Nov 16:07

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This first Release has the following features:

  • Map textures to Architectural objects based on the assigned material
  • Scale textures based on the real world size
  • Rotate textures for individual faces
  • Import and export Texture configurations to JSON
  • Add environment textures (Ground, Sky and Panorama)