Releases: furti/FreeCAD-ArchTextures
Releases · furti/FreeCAD-ArchTextures
0.5: Bump Mapping Support
New Features
- Add Bump Map support to TextureManager
Improvements
- Refactor texture config Task panel
- Remove texmodel.REPLACE. So Phong shading is applied to textured objects
Documentation
- Document supported image formats
- Document bump mapping
0.3: 360 degrees panorama
New Features
- Add support for 360 degrees panorama
Bugfixes
- Fix SkyOverlap problems
- Remove prebuild textureconfig from tutorial
ArchTextures 0.2
New Features
- The EnvironmentConfig can be moved in the Z direction
Bugfixes
- The size of the ground plane updates now when the geometry of the EnvironmentConfig changes
- Fixed a error when using the EnvironmentConfig in Py2 Builds (Now the geometry is displayed but the texture mapping is still not right)
ArchTextures 0.1
This first Release has the following features:
- Map textures to Architectural objects based on the assigned material
- Scale textures based on the real world size
- Rotate textures for individual faces
- Import and export Texture configurations to JSON
- Add environment textures (Ground, Sky and Panorama)