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The project implements a classic Snake game in Assembly x86 using the Canvas library for graphics. The player controls a snake to eat food and grow, avoiding collisions with walls or itself. This combines low-level programming skills with basic graphics handling for an engaging gaming experience.
francescomaxim/SnakeAssembly
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The project implements a classic Snake game in Assembly x86 using the Canvas library for graphics. The player controls a snake to eat food and grow, avoiding collisions with walls or itself. This combines low-level programming skills with basic graphics handling for an engaging gaming experience.
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