Collect energy to grow your robot snakes and have the longest ones at game end.
- Iterative improvement using insights from Vertex AI, Claude, and ChatGPT.
- Identified key weaknesses through arena losses, implemented targeted fixes via 3 PRs directly on GitHub web interface.
Python 3.11
- No external dependencies
- Grid simulation + BFS pathfinding
Arena deployment:
- Copy code to official arena → battle other players → analyze losses
- Paste losing code into GitHub web editor → reproduce scenarios → fix weaknesses
Testing:
- Arena validation: Replayed 10 lost matches, confirmed win rate improvement
- Integration: Multi-snake coordination
Validation:
- Arena: Replayed 10 lost matches → confirmed through win rate improvement
- Integration: Multi-snake coordination validated via scenario replay
- Correctness > Speed: Full validation before moves (safer)
- Simple opponent model: Predicts 1-2 moves ahead (fast, good enough for most races)
- Risky moves allowed: Scores high-reward positions despite temporary gravity risk
- Team coordination: Greedy team scoring (scales better than full combinatorial search)
- No runtime ML: Development used AI tools, but gameplay runs pure algorithms (fits per-turn time limits)
- Web-only workflow: All development via GitHub web editor (no local setup required)
🥉 Bronze League: Code Winner
Silver League: Code #183 of a total of 1,119 🥈
LinkedIn : Francesca Oliveira
Email : fran.odc@pm.me
Dernière mise à jour : Mars 2026
