[#580] Add prepareAbilities actor hook
#581
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Closes #580
Nothing changes for Adversary actors, since we never consider any
bonusfor abilities to them. Can change that, if desired. For Hero actors:prepareBaseDatanow calls_prepareBaseAbilities, which is the same as it was before but doesn't clampability.valueand doesn't includeability.bonusprepareDerivedDatanow calls theprepareAbilitiesactor hook, then_prepareAbilities, which addsability.bonusto eachability.valueand clamps it between 0 and 12.This means one can now provide bonuses to ability scores for Hero actors by either:
system.abilities.[ability].bonus( or.value, as before) via AEabilities.[ability].bonusor.valuein theprepareAbilitieshook.