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Sanema

Sanema is a scripting language designed to use with the Monster Morphers game engine

Main features

  • Mutable Value Semantics: References to objects can't be stored in variables or in other struct fields , but they can be passed as parameters to functions.
  • Prefix Notation:
  • C++ interoperability:
  • Embeddable:
  • Statically Typed: Checking correctness of
  • No garbage collection: Unpredictability of garbage collectors can affect game performances where the time available per frame is limited
  • Compile time expressiveness

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Sanema scripting language used by the Monster Morphers Game

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