This is a console sea battle game.
The main idea of the implementation: to build a game based on sockets.
python3 main.py --host 127.0.0.1 --port 11000 --serverpython3 main.py --host 127.0.0.1 --port 11000 --client- In rare cases opponent_addr = user_addr
- I think application have problem with sync threads in server mode
- Add UI for game
- It is necessary to optimize data transfer between peers