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Sea Battle

This is a console sea battle game.

The main idea of the implementation: to build a game based on sockets.

Start Server Application

python3 main.py --host 127.0.0.1 --port 11000 --server

Start Client Application

python3 main.py --host 127.0.0.1 --port 11000 --client

Ideas and bugs

Bugs

  • In rare cases opponent_addr = user_addr
  • I think application have problem with sync threads in server mode

Feature

  • Add UI for game
  • It is necessary to optimize data transfer between peers

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