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It would be really nice to handle absent talons more gracefully #4

@jwalthour

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@jwalthour

At the moment, the timeouts cause undesired behavior in the robot. But our code doesn't have any mechanism to react to those timeouts and stop trying to make contact with those talons.

We'd need to be careful to design this mechanism such that one glitch doesn't result in freezing the robot for the whole match.

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