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Note that openal needs some adjustments to match the unit tests

Kevin Scholz added 2 commits September 2, 2015 21:28
Note that openal needs some adjustments to match the unit tests
@filoe filoe self-assigned this Sep 2, 2015
@ThuCommix
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I may should allow the user to specify the device by himself. Also the device incl. context should be initialized in the constructor so it's less error-prone. Will do this today somewhere in the evening.

@filoe
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filoe commented Sep 3, 2015

Would be nice!

Also allow users to choose their favorite device and removed c#6
features
@ThuCommix
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Done. I guess it's ready for review.

I don't know if it's a my sound driver, but when opening all devices
sound gets very... uhm.. sounds bad. The ALDevice is now checking if
it's already initialized so it don't hurt initing it multiple times.
Sound should work as expected again
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filoe commented Oct 1, 2015

I've had a look a few weeks ago (just before my holiday :) ). Unfortunately I was not able to playback a simple track. Since I would love to have OpenAL as part of CSCore, could you please have a another look at it? If it would be able to play tracks, I could take a look at it and make it fit to the specifications of the unittests.

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SplittyDev commented Apr 8, 2016

@filoe Could you provide some information on why you weren't able to play a track using OpenAL?

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filoe commented Apr 17, 2016

Try it out, it is just some kind of "crackle" sound.

@opcon opcon mentioned this pull request May 15, 2016
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filoe commented May 26, 2016

New version available. See #93.

@filoe filoe closed this May 26, 2016
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3 participants