three.js boilerplate using vitejs as a build tool.
The shader passes are basically from Wagner doing my own version with the new features in JS and threejs composer
- Run
npm install - Run
npm run dev - Open https://localhost:3000
Canvas-sketch has a lot of cool features, for example: git-commit--file-hashing
- Run
canvas-sketch-devto use canvas-sketch with threejs - Run
canvas-sketch-buildto deploy your sketch