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  1. HomebrewGPU HomebrewGPU Public

    HomebrewGPU is a simple ray tracing GPU built on FPGA, featuring basic ray–primitive intersection, BVH traversal, shadowing, reflection, and refraction. I created it to learn Verilog programming, a…

    VHDL 220 11

  2. ComputeRayTracingSamples ComputeRayTracingSamples Public

    This project collects multiple compute shader based ray tracing samples for Unity. The main purpose of this project is demonstrating how the ray tracing works. It is very helpful for the people who…

    C# 76 8