Skip to content
This repository was archived by the owner on Jul 16, 2025. It is now read-only.
Open
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
4 changes: 3 additions & 1 deletion README.md
Original file line number Diff line number Diff line change
Expand Up @@ -2,4 +2,6 @@

> Make some tanks drive around onchain in MUD + Unity

### [Read the tutorial here →](https://0xpectations.notion.site/Tanks-Tutorial-31fe9c88e4384f7c8f47c09418ee0669)
### Tutorial WIP

~~[Read the tutorial here →](https://0xpectations.notion.site/Tanks-Tutorial-31fe9c88e4384f7c8f47c09418ee0669)~~
114 changes: 16 additions & 98 deletions packages/client/Assets/Resources/Tank.prefab
Original file line number Diff line number Diff line change
Expand Up @@ -662,6 +662,7 @@ GameObject:
- component: {fileID: 8494640119540737440}
- component: {fileID: 436748528113392774}
- component: {fileID: 4326114591028432108}
- component: {fileID: 7416213480386566023}
m_Layer: 6
m_Name: Tank
m_TagString: Untagged
Expand All @@ -683,9 +684,8 @@ Transform:
m_Children:
- {fileID: 5863183790166139544}
- {fileID: 2819717444226315097}
- {fileID: 391825217966097094}
m_Father: {fileID: 0}
m_RootOrder: 4
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!54 &2428493033774599304
Rigidbody:
Expand Down Expand Up @@ -767,6 +767,20 @@ MonoBehaviour:
m_ZeroHealthColor: {r: 1, g: 0, b: 0, a: 1}
m_ExplosionPrefab: {fileID: 151086, guid: edb45b5f1585b480cb512c431287720f, type: 3}
shell: {fileID: 7329492745129491182, guid: 09273cb84b31b45ebab13ee0a7a982bc, type: 3}
_player: {fileID: 0}
--- !u!114 &7416213480386566023
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7715415014581269739}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 96d6b0080d20419ba009908f725934a3, type: 3}
m_Name:
m_EditorClassIdentifier:
key:
--- !u!1 &8570941342493416859
GameObject:
m_ObjectHideFlags: 0
Expand Down Expand Up @@ -851,102 +865,6 @@ MeshRenderer:
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &8658281875438534592
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 391825217966097094}
- component: {fileID: 671135761367330302}
- component: {fileID: 5295917751157974073}
- component: {fileID: 3926139412989139538}
m_Layer: 0
m_Name: Targeting
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &391825217966097094
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8658281875438534592}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: -0, z: 0}
m_LocalScale: {x: 3, y: 3, z: 3}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3751897668752642862}
m_RootOrder: -1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &671135761367330302
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8658281875438534592}
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &5295917751157974073
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8658281875438534592}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: fc616bbb8f63840cbaa85d9dd5993259, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!114 &3926139412989139538
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8658281875438534592}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a0bd1db452f064f42882b468570345e8, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1 &9211904990276239997
GameObject:
m_ObjectHideFlags: 0
Expand Down
2 changes: 1 addition & 1 deletion packages/client/Assets/Resources/latest.json
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
{
"worldAddress": "0x5FbDB2315678afecb367f032d93F642f64180aa3",
"blockNumber": 435
"blockNumber": 11
}
Loading