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Wasn't the issue fixed by using the official binary? |
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Kindof! It was fixed with bundling in the official binary but not when built standalone from |
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…r setVisible i 'think' mpv gets called too early and before drawing we get that 'no render context set' if we wrap a promise around scheduling just one frame it holds it and seems to work for me, since the context is ready by the time it continies. Maybe that wait could be integrated into the setvisible?
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This fixes the issue for me but might not be the right solution, after setVisible i 'think' mpv gets called too early and before drawing we get that 'no render context set' if we wrap a promise around scheduling just one frame it holds it and seems to work for me, since the context is ready by the time it continues.
Maybe that wait could be integrated into the setVisible?
plezy/lib/mpv/player/player_native.dart
Line 122 in 4cc8300