- This project is inspired by the world-famous Wolfenstein 3D game, which was the first FPS ever.
- It will enable you to explore ray-casting.
- Your goal will be to make a dynamic view inside a maze, in which you’ll have to find your way.
make
wasdmovearrow keychange of the view
make bonus
wasdmovemouse movechange of the viewshiftruneopen the door
./cub3D [map path]