Introduces a workstation for renewable resources.
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v0.0.71
- Updated for game version 0.6.1
v0.0.7
- Updated for game version 0.5
- Added French
v0.0.61
- Fixed game crashing when multi-selecting unbuilt mines
v0.0.6
- Added stone blocks
- Fixed recipes that didn't use the correct skills
v0.0.5
- Added new ores, flint, and new stone types
- Fixed game crashing when multi-selecting mines
v0.0.4
- Added clay, sand, and dirt excavation
- Created QOL wrapper (with mod compatibility support, see below)
Known Issues:
- Ladder and mineshaft disappear once a mine is constructed
Adding your own resources is recommended in your craftable.lua shadow:
function mod:onload(craftable)
local super_load = craftable.load
craftable.load = function(craftable_, gameObject, flora)
super_load(craftable_, gameObject, flora)
local am = gameObject.automatedMining
if am then
am:addMineResource("mithrilOre", {
name = "Mithril Ore",
summary = "Usually only obtainable by raiding dwarven foundries or befriending old hobbits.",
})
end
-- Do your thing down here
end
end