Releases: drouarb/nvidium
Nvidium 0.4.3 beta 8 for Minecraft 26.1.X
Requires sodium 0.8.9 and Minecraft 26.1 or 26.1.1
STILL BETA !! USE AT YOUR OWN RISKS !!
- Update to sodium 0.8.9
- Update for minecraft 26.1.1
↓↓↓ Make sure you are using the correct jar for your Minecraft version ↓↓↓
Nvidium 0.4.3 beta 7 for Minecraft 1.21.11 & 26.1
Requires sodium 0.8.7 and Minecraft 1.21.11 or 26.1
STILL BETA !! USE AT YOUR OWN RISKS !!
- Update to sodium 0.8.7
- Update for minecraft 26.1
↓↓↓ Make sure you are using the correct jar for your Minecraft version ↓↓↓
Nvidium 0.4.3 beta 6 for Minecraft 1.21.11
Requires sodium 0.8.6 and Minecraft 1.21.11
STILL BETA !! USE AT YOUR OWN RISKS !!
- Update to sodium 0.8.6
↓↓↓ Make sure you are using the correct jar for your Minecraft version ↓↓↓
Nvidium 0.4.3 beta 5 for Minecraft 1.21.11
Requires sodium 0.8.4 and Minecraft 1.21.11
STILL BETA !! USE AT YOUR OWN RISKS !!
- Merge translucency pool into terrain pool, should make memory usage clearer for Linux users
↓↓↓ Make sure you are using the correct jar for your Minecraft version ↓↓↓
Nvidium 0.4.3 beta 4 for Minecraft 1.21.11
Requires sodium 0.8.4 and Minecraft 1.21.11
STILL BETA !! USE AT YOUR OWN RISKS !!
- Update to sodium 0.8.4
- Fix translucent pass keeping drawing when teleporting #80
↓↓↓ Make sure you are using the correct jar for your Minecraft version ↓↓↓
Nvidium 0.4.1 beta 10 for Minecraft 1.21.1
Requires sodium 0.6.13 and Minecraft 1.21.1
STILL BETA !! USE AT YOUR OWN RISKS !!
- Fix incompatibility with Figura mod (thx to @Riflusso)
↓↓↓ Make sure you are using the correct jar for your Minecraft version ↓↓↓*
1.21.11 is the release before, this is a fix for 1.21.1
Nvidium 0.4.3 beta 3 for Minecraft 1.21.11
Requires sodium 0.8.2 and Minecraft 1.21.11
STILL BETA !! USE AT YOUR OWN RISKS !!
- Fix temporal coherence using the wrong command buffer (huuuge perf diff)
- Rework all shader debug F3 timings
↓↓↓ Make sure you are using the correct jar for your Minecraft version ↓↓↓
Nvidium 0.4.3 beta 2 for Minecraft 1.21.11
Requires sodium 0.8.2 and Minecraft 1.21.11
STILL BETA !! USE AT YOUR OWN RISKS !!
- Fix integer overflow on sectionId repairing high render distances
↓↓↓ Make sure you are using the correct jar for your Minecraft version ↓↓↓
Nvidium 0.4.3 beta 1 for Minecraft 1.21.11
Requires sodium 0.8.2 and Minecraft 1.21.11
STILL BETA !! USE AT YOUR OWN RISKS !!
- Update to Minecraft 1.21.11
- Update to Sodium 0.8.2
- New sampling support (Anisotropic/RGSS)
- New command buffer builder (should win a bit of performance)
Update: seems broken with high render distances (>32RD), working on a fix
↓↓↓ Make sure you are using the correct jar for your Minecraft version ↓↓↓
Nvidium 0.4.2 beta 3 for Minecraft 1.21.6 to 1.21.10
Requires sodium 0.7.2 and Minecraft 1.21.10/1.21.9/1.21.8/1.21.7/1.21.6
STILL BETA !! USE AT YOUR OWN RISKS !!
- Fix sodium translucency sorting
- Making GLSL code standard