Modloader for PS3 games, designed to be feasibly ported to new games (can't support all out of the box like this). Currently just supports Ratchet & Clank (NPEA00385). It will only work in RPCS3 until it's figured out how to make PS3 not reject the overlays.
Usage is split up into three READMEs, in increasing order of complexity. I recommend reading them in order up to your preferred level of complexity:
- USERS.md, for running pre-compiled mods, and applying the loader.bin file to a game EBOOT. Minimal set of programs required.
- COMPILERS.md, for compiling mods and loaders yourself, if you can't find them pre-compiled. Explains setting up a development "toolchain".
- DEVELOPERS.md, for writing new mods and loaders.