Current version is 1.2.12
This is an easy-to-use plugin for existing and newly created android projects. It is tested and developed against 0.12.x and 0.13.x.
The plugin supports normal android projects and projects that reference
library projects. 3rd party libraries can be included by placing them in
libs as in regular projects, or they can be added by using sbt's
libraryDependencies feature.
Features not support from the regular android build yet are compiling NDK
code. Although, NDK libraries will be picked up from libs as in typical
ant builds (or src/main/jni if you're using the new Gradle layout).
- Update to com.android.tools.build 0.9.x
- Now requires android build-tools 19.0.3 or newer
android:dextask now returns a folder for the output dex not aclasses.dexfile.
- Add setting
android:debug-includes-tests(default = true) to automatically include instrumented test cases in the debug APK instead of using a separate test APK. This feature improves IntelliJ testing integration.-
As a result of this new feature, if there are any
libraryDependenciesintestthat must be honored, the setting must be disabled, and a separate test APK must be created. An alternative is to include the test dependencies in the normal compile. Proguard will automatically strip these out in release builds if they are unused. -
This setting may be ignored, or set to
falseif one does not have tests or does not want to include the test cases in the debug package. -
If the setting is disabled, test cases will be generated into a test APK when running
android:test -
When generating release builds, it is important to
clean, otherwise test artifacts may be left over and present in the released apk. -
When using included tests, it is necessary to add the following proguard options, or else proguard will mistakenly remove test cases from the output:
proguardOptions in Android ++= Seq( "-keep public class * extends junit.framework.TestCase", "-keepclassmembers class * extends junit.framework.TestCase { *; }" )
-
- Add ability to disable manifest merging if upstream libraries have bad
manifest settings, set
mergeManifests in Android := false, default istrue- Disabling manifest merging will remove automatic import of Activities, Services, BroadcastReceivers, etc. from the library's manifest into the main application manifest
- Increase test timeout to 3 minutes, from 5 seconds, configurable by using the
instrumentTestTimeoutsetting key, in milliseconds - Add
apkbuildExcludessetting to skip/ignore duplicate files, an error like this:Can be rectified by setting[info] com.android.builder.packaging.DuplicateFileException: Duplicate files copied in APK META-INF/LICENSE.txt [info] File 1: /path1/some.jar [info] File 2: /path2/some.jarapkbuildExcludes in Android += "META-INF/LICENSE.txt"
- Automatically load declared library projects from
project.properties,build.scalais no longer necessary to configure the library projects, unless other advanced features are necessary (this means that any android project that only uses library projects does not need to use multi-project configurations).-
For those not using
project.propertiesan alternative is to addandroid.Dependencies.AutoLibraryProject(path)s tolocal-projectsimport android.Keys._ import android.Dependencies.AutoLibraryProject localProjects in Android <+= (baseDirectory) { b => AutoLibraryProject(b / ".." / "my-library-project") }
-
version-codeandversion-nameare defaulted to no-ops (no overrides)- They can be set programmatically using an sbt
Command
- They can be set programmatically using an sbt
- instrumented tests now go into
src/instrumentTestin gradle-layout projects- a test
AndroidManifest.xmlwill be automatically generated if not present
- a test
- Customizable proguard caching!
- Proguard cache rules are defined using the
proguardCache in Androidsetting, the rules are of typeandroid.Keys.ProguardCacheand can be defined like so:- The default cache rule is defined as
ProguardCache("scala") % "org.scala-lang", this caches all scala core libraries automatically. proguardCache in Android += ProguardCache("play") % "play" %% "play-json"will match all packages and classes contained inplay.**from the module defined by the organization nameplayand module nameplay-json.%%specifies that the module name should be cross-versioned for detecting a match.%can be used to select the plain module name without scala cross-versioning. If a module name is not specified, all libraries in the selected organization will be cached with the package names passed toProguardCache()... <+= baseDirectory (b => ProguardCache("android.support.v4") << (b / "libs / "android-support-v4.jar))"will cacheandroid.support.v4.**from the local jarlibs/android-support-v4.jar- All packages within a jar to be cached MUST be declared in the rule or else many NoClassDefFound errors will ensue!
- Multiple packages may be specified in a cache rule:
ProguardCache("package1", "package2", "package3") ... - All ProguardCache rules must be associated with a module-org+name or a local jar file.
- Defining many cache rules will result in a higher cache-miss rate, but will dramatically speed up builds on cache-hits; choose libraries and caching rules carefully to balance the the cache-hit ratio. Large, multi-megabyte libraries should always be cached to avoid hitting the dex-file method-limit.
- Transitive dependencies are not cached automatically, those rules need to be defined explicitly.
- The default cache rule is defined as
- Fixes NoSuchMethodError sometimes occuring when re-building after a proguard cache-miss (clear dex file on the first cache-hit build after proguarding; caused by dex incremental builds)
- If sbt-idea is used, 1.6.0 and newer is required (alternatively, can use my
fork at
addSbtPlugin("com.hanhuy.sbt" % "sbt-idea" % "1.6.0")) - Instrumented (on-device) testing
- Test cases may only use a subset of scala used by the main application, referencing anything above and beyond that used by the main application will cause NoClassDefFoundError because tests are not proguarded. Java may be used without restriction. Embedding other languages remains a possibility.
- Re-enable incremental resource merging
- Dramatically improve scala-based project build times; proguard-caching is performed automatically on debug builds
- Better default proguard configuration for scala projects (no need to specify explicit rules unless there's something you absolutely need)
- Add a better method of specifying local-projects besides only in
project.properties, or overriding library-projects in a convoluted manner.
use
localProjects in Android += android.Dependencies.LibraryProject(lib_project.base)settings to add library projects without declaring them inproject.propertiesor otherwise - Add
local-aarssetting to allow the use of AARs without a repo. - Add
android.ArbitraryProjectload any project you want from a git repo, see this example for details.
- NOTICE: sbt-0.11 is no longer supported with this release
- Library projects can now declare activities and services and other goodies within their own manifests. They will be merged into the main project manifest at build time. (AndroidBuilder.processManifest)
packageNamecan now be overridden to generate an APK with a package name very useful for testing release vs. debug builds (change the packageName for a debug build and keep both applications installed side-by-side)versionCode,versionName,targetSdkVersionandminSdkVersioncan now be munged into manifest automatically by configuring the corresponding settings- Android SDK logs are now visible within sbt's logger,
last android:builderto see log output generated by AndroidBuilder - Incremental resources merging! Saves time merging when you have multiple projects with many resources.
- Many delta build issues fixed.
- Projects can now follow an ant-style or gradle-style layout. The location
of
AndroidManifest.xmlwill auto-select which layout to use, if it is at the top-level, ant-style will be selected and undersrc/mainwill choose gradle-style. (more testing needs to be performed against the gradle-style layouts)- Gradle-style project layouts need to be created by other means, either using the gradle plugin, IDEA, maven, sbt-android or by hand.
- When using Gradle-style project layouts without properties files
platformTarget in Android should be set manually to the string name
of the platform as listed in
android list targets. Any settings normally loaded from a.propertiesfile should also be configured in the build settings as necessary.
- Consuming apklib and aar artifacts from maven or ivy
- Producing and publishing apklib and aar artifacts to maven or ivy
- Switch to using
com.android.build.AndroidBuilderfor many operations to maintain parity with Google's own android build process. Like that used in the new Gradle build - All plugin classes have been moved into the
androidpackage namespace. - Simplify configuration with the new
androidBuild,androidBuildAar,androidBuildApklib,buildApklib, andbuildAarshortcuts located inandroid.Plugin
- A variety of my own projects can be found on github that use this plugin
- In addition to this, a growing collection of tests can be found under
sbt-test/android-sdk-plugin/. Over time, this will grow to be a larger set of examples of how to use the plugin in various configurations. - Tests can be run via
sbt scriptedand requireANDROID_HOMEto be set in addition to having platformandroid-17installed. - All tests have auto-generated
build.propertiesandauto_plugins.sbtfiles that set the current version of sbt and the android-sdk-plugin to use for testing.
-
Install sbt (from http://www.scala-sbt.org or use your local packaging system like macports, brew, etc.) -- make sure the Android SDK is fully updated (minimum build-tools 17.0.0 and up)
-
Create a new android project using
android create projector Eclipse- Instead of creating a new project, one can also do
android update projectto make sure everything is properly setup in an existing project. - Alternatively, create a project by hand, or with Android Studio for the new project layout style.
- Instead of keeping local.properties up-to-date, you may set the
environment variable
ANDROID_HOMEpointing to the path where the Android SDK is unpacked. This will bypass the requirement of having to runandroid update projecton existing projects.
- Instead of creating a new project, one can also do
-
Create a directory named
projectwithin your project and add the fileproject/plugins.sbt, in it, add the following line:addSbtPlugin("com.hanhuy.sbt" % "android-sdk-plugin" % "1.2.12") -
Create
project/build.propertiesand add the following line:sbt.version=0.12.4 # newer versions may be used instead -
Create a file named
build.sbtin the root of your project and add the following lines with a blank line between each:android.Plugin.androidBuildname := YOUR-PROJECT-NAME(optional, but you'll get a stupid default if you don't set it)- If you are not using an ant-based project, you will need to specify
the android build target, you do this with
platformTarget in Android := "android-N" - An example of what build.sbt should look like can be found at https://gist.github.com/pfn/5872691
-
Now you will be able to run SBT, some available commands in sbt are:
compile- Compiles all the sources in the project, java and scala
- Compile output is automatically processed through proguard if there are any Scala sources, otherwise; it can be enabled manually.
android:package-release- Builds a release APK and signs it with a release key if configured
android:package-debug- Builds a debug APK and signs it using the debug key
android:package- Builds an APK for the project of the last type selected, by default
debug
- Builds an APK for the project of the last type selected, by default
- Any task can be repeated continuously whenever any source code changes
by prefixing the command with a
~.~ android:package-debugwill continuously build a debug build any time one of the project's source files is modified.
-
If you want android-sdk-plugin to automatically sign release packages add the following lines to
local.properties(or any file.properties of your choice that you will not check in to source control):key.alias: YOUR-KEY-ALIASkey.store: /path/to/your/.keystorekey.store.password: YOUR-KEY-PASSWORDkey.store.type: pkcs12(optional, defaults tojks)
-
IDE integration
- The primary IDE recommendation is IntelliJ, not Android Studio nor Eclipse.
- To generate project files for loading into IntelliJ, use the
sbt-ideaplugin by addingaddSbtPlugin("com.hanhuy.sbt" % "sbt-idea" % "1.6.0")to yourproject/plugins.sbtand running the commandsbt gen-idea(NOTE: temporarily use my sbt-idea fork until my pull request is merged). - When loading a project into IntelliJ, it is recommended that the
SBTandScalaplugins are installed; theSBTplugin allows replacing the defaultMakebuilder with sbt, enabling seamless builds from the IDE. - The best practice is to set the IDE's run task to invoke sbt
android:packageinstead ofMake; this is found under the Run Configurations - The
Scalaplugin is still useful for non-Scala projects in order to edit sbt build files from inside the IDE.
-
Consuming apklib and aar artifacts from other projects
import android.Dependencies.{apklib,aar}to use apklib() and aar()libraryDependencies += apklib("groupId" % "artifactId" % "version", "optionalArtifactFilename")- Basically, wrap the typical dependency specification with either apklib() or aar() to consume the library
- For library projects in a multi-project build that transitively include either aar or apklibs, you will need to add a dependency statement into your main-project's settings:
collectResources in Android <<= collectResources in Android dependsOn (compile in Compile in otherLibraryProject)- Alternatively, the
androidBuild()overload may be used to specify all dependency library-projects which should relieve this problem.
-
Using the google gms play-services aar:
libraryDependencies += "com.google.android.gms" % "play-services" % "3.1.36" -
Generating apklib and/or aar artifacts
- To specify that your project will generate and publish either an
aarorapklibartifact simply change theandroid.Plugin.androidBuildline to one of the variants that will build the desired output type.- For
apklibuseandroid.Plugin.androidBuildApklib - For
aaruseandroid.Plugin.androidBuildAar
- For
- Alternatively, use
android.Plugin.buildAarand/orandroid.Plugin.buildApklibin addition to any of the variants above- In build.sbt, add
android.Plugin.buildAarand/orandroid.Plugin.buildApklibon a new line. - It could also be specified, for example, like so:
android.Plugin.androidBuild ++ android.Plugin.buildAar
- In build.sbt, add
- To specify that your project will generate and publish either an
-
Multi-project builds
- All sub-projects in a multi-project build must specify
exportJars := true - Several documented examples can be found at the following links, they cover a variety of situations, from multiple java projects, to mixed java and android projects and fully scala projects.
- See Working with Android library projects in the Wiki for detailed instructions on configuring Android library projects
- When using multi-project builds in Scala, where library projects have
scala code, but the main project(s) do(es) not, you will need to specify
that proguard must run. To do this, the following must be set for each
main project:
proguardScala in Android := true
- All sub-projects in a multi-project build must specify
-
Configuring
android-sdk-pluginby editing build.sbtimport android.Keys._at the top to make sure you can use the plugin's configuration options- Add configuration options according to the sbt style:
useProguard in Android := trueto enable proguard. Note: if you disable proguard for scala, you must specify uses-library on a pre-installed scala lib on-device. Pre-dexing the scala libs is not supported.
- Configurable keys can be discovered by typing
android:<tab>at the sbt shell
-
Configuring proguard, some options are available
proguardOptions in Android += Seq("-dontobfuscate", "-dontoptimize")- will tell proguard not to obfuscute nor optimize code (any valid proguard option is usable here)
-
proguardConfig in Android ...can be used to replace the entire proguard config included with android-sdk-plugin -
I have found that Scala applications on android build faster if they're using scala 2.8.2. Set the scala version in
build.sbtby enteringscalaVersion := "2.8.2" -
On-device unit testing, use
android:testand see Android Testing Fundamentals -
Unit testing with robolectric, see my build.scala for this configuration:
-
This example is somewhat old and may include settings that are no longer necessary, this project hasn't been touched in nearly a year.
-
To get rid of robolectric's warnings about not finding certain classes to shadow, change the project target to include google APIs
-
jberkel has written a Suite trait to be able to use robolectric with scalatest rather than junit, see https://gist.github.com/2662806
-
Device Management
- The commands
devicesanddeviceare implemented. The former lists all connected devices. The latter command is for selecting a target device if there is more than one device. If there is more than one device, and no target is selected, all commands will execute against the first device in the list. android:install,android:runandandroid:testare tasks that can be used to install, run and test the built apk on-device, respectively.
- The commands
Why create a new plugin for building android applications? Because
jberkel/android-plugin is pretty difficult to use, and enforces an
sbt-style project layout. Ease of configuration is a primary objective
of this plugin; configuring a project to use this plugin is 2-3 lines of
configuration plus any standard android project layout, jberkel's requires
the installation of conscript, g8 and cloning a template project which
has lots of autogenerated configuration. This is incompatible with the
built-in SDK configuration and doesn't load up into Eclipse easily. All
android projects, particularly those that have been building using the
standard SDK tools will easily build with this plugin; including regular,
Android Java-based applications.
- This plugin uses the standard Android project layout as created by
Eclipse and
android create project. Additionally, it can read all existing configuration out of the project's.propertiesfiles. TRfor typed resources improves uponTRin android-plugin. It should be compatible with existing applications that useTRwhile also adding aTypedLayout[A]for layouts. An implicit conversion onLayoutInflatertoTypedLayoutInflaterallows callinginflater.inflate(TR.layout.foo, container, optionalBoolean)and receiving a properly typed view object.- Import
TypedResource._to get the implicit conversions
- Import
- All plugin classes are namespaced under the
androidpackage
- Better handling of release vs. debug builds and creating other build flavors as supported by the Android Gradle plugin.
- Implement the NDK build process
- Changes to
AndroidManifest.xmlmay require the plugin to be reloaded. The manifest data is stored internally as read-only data and does not reload automatically when it is changed. The current workaround is to typereloadmanually anytimeAndroidManifest.xmlis updated if necessary. Thisreloadis necessary to keepandroid:runworking properly if activities are changed, and packaging operating correctly when package names, or sdk references change. - sbt
0.12and0.13currently have a bug where jars specified in javac's -bootclasspath option forces a full rebuild of all classes everytime. sbt0.12.3and later has a hack that should workaround this problem. The plugin sets the system propertyxsbt.skip.cp.lookuptotrueto bypass this issue; this disables certain incremental compilation checks, but should not be an issue for the majority of use-cases.
- pfurla, jberkel, mharrah, retronym and the other folks from #sbt and #scala for bearing with my questions and helping me learn sbt.