Releases: dianchia/IncreasedStackSize
Releases · dianchia/IncreasedStackSize
Hotfix
Hotfix and improve performance
Issues addressed in this hotfix.
- Global multipliers are being overwritten when the in-game settings are accessed
- Performance issue which caused the game to lag periodically
Full Changelog: v2.0.1...v2.1.0
Hotfix - Performance issue and conflict with Mod Settings Lib
Hotfix
- Resolve packet name conflict with Mod Settings Lib.
PacketReadServerSettingsare now renamed toPacketReadServerMultipliers - Fix incorrect multipliers for some items such as Dryad Pickaxe. This is due to
getSimpleName()returns null for anonymous class. - Mitigate performance issue cause by
resolveClassfunction. When doing multiplier lookup for an item,getTypeName()is now used instead ofgetSimpleName(). Hopefully this will reduce the time taken for resolving class from name and thus increase performance.
Full Changelog: v2.0.0...v2.0.1
v2.0.0 - New multiplier system
Increased Stack Size 2.0 Release
New multiplier system now supports per-class multiplier for a more fine grained control.
Additionally, a tool for querying class name from in-game display name is available here
Full Changelog: v1.2.0...v2.0.0
v1.2.0 Game version 1.0.1
Updated to game version 1.0.1
v1.1.11 - Game version 0.32.1
Fixed game crashing when sorting inventory with boomerangs and pouches.
v1.1.3 Updated to game version 0.25.1 and fixed bug
Updated to game version 0.25.1.
Bug fixed:
- Items with different enchantments and tiers can be stacked
v1.1.2 Updated to game version 0.24.0
Updated mod to game version 0.24.0
v1.1.0 Updated game version and new command
Updated mod to game version 0.22.0.
New command is added. Now players can use "/stacksize get" to check the stack size multiplier and "/stacksize set" to set the multiplier.
v1.0.9 - Updated to game version 0.21.28
Updated mod to game version 0.21.28