Shaoxiang Wang · Shihong Zhang · Christen Millerdurai · Rüdiger Westermann · Didier Stricker · Alain Pagani
WACV 2026
Inpaint360GS performs flexible, object-aware 3D inpainting in 360° unbounded scenes — not only for individual objects, but also for complex multi-object environments.
First download and zip the crowd sequence of Inpain360GS dataset
- Inpaint360GS dataset has following structure:
-data
- {scene_name_1}
- images
- IMG_0001.JPG
- IMG_0002.JPG
- ...
- IMG_0050.JPG
- test_IMG_0051.JPG
- test_IMG_0052.JPG
- ...
- test_IMG_0100.JPG
- sparse/0
- {scene_name_2}All images in a scene share the same camera intrinsics and extrinsics.
test_IMG_xxxx.JPG denotes the image after object removal, which serves as input for inpainting evaluation.
- Prepare your own dataset: Follow the image naming convention described above, then run:
python convert.py -s data/to/your/path --resize --magick_executable convert
You can contact the author through email: shaoxiang.wang@dfki.de.
If you find our work useful, please consider citing:
@misc{wang2025inpaint360gsefficientobjectaware3d,
title={Inpaint360GS: Efficient Object-Aware 3D Inpainting via Gaussian Splatting for 360{\deg} Scenes},
author={Shaoxiang Wang and Shihong Zhang and Christen Millerdurai and Rüdiger Westermann and Didier Stricker and Alain Pagani},
year={2025},
eprint={2511.06457},
archivePrefix={arXiv},
primaryClass={cs.CV},
url={https://arxiv.org/abs/2511.06457},
}This work has been partially supported by the EU projects CORTEX2 (GA No. 101070192) and LUMINOUS (GA No. 101135724), as well as by the German Research Foundation (DFG, GA No. 564809505). Special thanks to Shihong Zhang for his contributions during his Master's thesis at DFKI!
