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  • Ruhrgebiet, Germany
  • 13:31 (UTC +01:00)

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deadronos/README.md

🚀 Hey, I'm deadronos!

Welcome to my corner of GitHub. I'm a hobby developer who loves automation-heavy games, idle/incremental games, and pulsing psytrance soundtracks. I tinker a lot, ship often, and learn along the way.

Experimental Showcase of my Repositories

Explore the Project Hub — A curated collection of web experiments, games, and prototypes.

🌌 Featured projects

  • SpaceAutoBattler: A cosmic auto-battler experiment watching big fleets fight around a WebGL space environment.
  • mining-drones-idle: An idle/automation prototype about directing swarms of drones, tuning production chains, and squeezing every last resource.

🎯 What I'm focused on

  • Building small, replayable strategy or idle prototypes with resource loops.
  • Learning by doing: shipping iterations, refactoring, and polishing UX.
  • Keeping things moddable and data-driven whenever possible.

🧰 Tech & tools

  • TypeScript, React, React Three Fiber
  • Want to learn Godot or Unity some time
  • I am leaning heavy into various AI tools, GitHub Copilot, Codex and Gemini
  • Mostly using VS Code, but trying out CLI and Antigravity also.

🎶 Vibe check

If you love Factorio-style optimization or psytrance powering late-night builds, we already have something in common. Drop by the repos above, open an issue, or just say hi — always happy to chat about automation and game loops.


“Every great journey begins with a single step. Here’s to leveling up, one commit at a time!”

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  1. SpaceAutoBattler SpaceAutoBattler Public

    TypeScript

  2. RobotSpaceBattler RobotSpaceBattler Public

    TypeScript

  3. space-unicorn-clicker space-unicorn-clicker Public

    TypeScript

  4. mining-drones-idle mining-drones-idle Public

    TypeScript

  5. copilot-chat-playground copilot-chat-playground Public

    a "playground" to learn running the Copilot CLI and SDK isolated in Docker

    TypeScript