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Gravitron is a clone of the minigame Super Gravitron from the game VVVVVV built in Unity. The main objective is to survive as long as possible by dodging oncoming debris and objects.

This is a project I made to practice the process of making a game, from preparation to release. Almost everything was self-made, except for the music.

What is this repository for?

How do I get set up?

  • Use Unity 2017.3.0f3.
  • The game was built for Android, but should be able to run on iOS.
  • Save all scenes, build for Android using default compression. Make sure to sign the package properly.

Contribution guidelines

  • Use conventional C# practices.

Who do I talk to?

  • davidbarsam

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