-
Notifications
You must be signed in to change notification settings - Fork 3
GuardsSelection Extend: Unit will guard ally when cannot attack target under cursor, without rushing to enemy's face #3
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
base: dev
Are you sure you want to change the base?
Conversation
8063278 to
68b161a
Compare
13885d1 to
10f35e5
Compare
10f35e5 to
de487d0
Compare
e12b04d to
25c5706
Compare
de487d0 to
cff3a95
Compare
|
Hmm does this do something similar to our KeepsDistance trait? That will basically make the unit stay away from units it can't attack, when an attack order is given to other units in the same selection. |
|
I didn't notice |
|
Maybe a small benefit can bring in this PR compared to |
|
Actually, I think we can merge the function of |
8ad1cbb to
8ba48c5
Compare
f2cbe4c to
4790871
Compare
9ab1e9f to
e0ae6ff
Compare
c84f446 to
642ace9
Compare
ee6adcb to
16f537e
Compare
b6fe808 to
1d583f8
Compare
b9adea3 to
faf82cb
Compare
e056164 to
68a391d
Compare
4245b0b to
7a5b265
Compare
e381513 to
3d06d63
Compare

Life improvement

Image Update: