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danielmunro edited this page Feb 4, 2012 · 1 revision

#User

The user class handles all the user-specific game elements such as hunger, thirst, trains, practices, and quests, to name a few.

##User Methods

###incrementDelay() Add to the delay before the actor can do another action.

###decrementDelay() Decrease the delay, allowing the actor to begin performing actions sooner.

###getDelay() Returns the amount of delay currently applied to the actor.

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