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Can export unit to file (.unit , .material , .mesh, .fbx , .importer_settings) when right clicking on a unit from the level tree #313
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…exporting" This reverts commit c6bd257.
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Thanks, this is a very much needed feature, however, why the need to copy materials/meshes/etc.? I didn't think about this too much, but saving a prefab should be equivalent to duplicating an object and then saving it to a file. If that's the case, calling |
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ok , then l'il see this later , for now i am on the pr #318 |
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the problem is that , duplicate and save saves only modified_components, not components and children components ,so idk if i will use duplicate and save from database |
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You are only getting Try creating a new empty unit (Create -> Empty Unit), and add components to it via the Inspector. Then save that unit and you will see a different thing. |
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Implemented in: #395 |
current bugs :
current enhancements :